This score was posted 1 week, 6 days, 11 hours, 11 minutes and 1 second ago.
Totals
This game lasted 4 minutes and 6 seconds.
canario managed a total score of 168
Pit and Field
The field expanded 41 squares forward due to powerups.
The pit was expanding at a rate of 3.1 seconds, so that it reached a maximum y position of 112 and consumed about 92.56 % of the field.
Item spawning
In total, 133 items spawned.
115 of these were regular single point items.
10 of these were special bonus point items.
8 of these were powerups.
Scoring
canario earned a total of 168 points. Here is how they achieved that score.
57 points were earned by collecting ordinary items and powerups. This makes up 33.93% of their total score.
11 points were earned as a result of 3 special bonus items being collected. This is 6.55% of their total score.
They were responsible for the destruction of 9 cannons, earning them another 90 points. This equates to 53.57% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 1 rocks at... well, everything but... the cannons! This cost them 5 points. It's too bad really, because they could've had a much better score of 173 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 15 points. This is 8.93% of their total score.
Movement
canario took 1523 steps in total during this game, and jumped 17 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
7 platforms spawned. 7, or 100.0% of these were consumed by the pit.
18 cannons spawned, and 8 or 44.44% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 9, or 50.0% were dispatched by a player!
The cannons shot 17 balls at canario. They jumped over 13 or 76.47% of them, while an additional 3 or 17.65% of the balls fired missed completely due to our faulty aiming system. The other 1 or 5.88% were direct hits.
Rock throwers
Also, a total of 8 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 1 cannon balls hit and destroyed rock throwers. This equates to about 12.5% of all throwers spawned.
The throwers shot 63 rocks at canario, hitting with 3 of them which is about 4.76% of the time. The other 60 or 95.24% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 29, or 46.03% of all the rocks that fell.
They threw 26 rocks. 25 rocks hit cannons, whereas 1 missed. As a result, canario's accuracy was 96.15%!
Termination
In the end, it was a cannon that killed canarioThink you can do better?
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