This score was posted 6 days, 9 hours, 16 minutes and 25 seconds ago.
Totals
This game lasted 26 seconds.
Daygar managed a total score of 12
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 6.35 seconds, so that it reached a maximum y position of 6 and consumed about 9.23 % of the field.
Item spawning
In total, 25 items spawned.
19 of these were regular single point items.
5 of these were special bonus point items.
1 of these were powerups.
Scoring
Daygar earned a total of 12 points. Here is how they achieved that score.
6 points were earned by collecting ordinary items and powerups. This makes up 50.0% of their total score.
5 points were earned as a result of 1 special bonus items being collected. This is 41.67% of their total score.
Finally, due to their speed in collecting items, they earned an additional 1 points. This is 8.33% of their total score.
Movement
Daygar took 165 steps in total during this game, and jumped 1 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 0, or 0% of these were consumed by the pit.
6 cannons spawned, and 0 or 0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 0 balls at Daygar. They jumped over 0 or 0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 2 rocks at Daygar, hitting with 1 of them which is about 50.0% of the time. The other 1 or 50.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed DaygarThink you can do better?
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