This score was posted 1 week, 2 days, 21 hours, 34 minutes and 58 seconds ago.
Totals
This game lasted 3 minutes and 35 seconds.
Nifty managed a total score of 118
Pit and Field
The field expanded 41 squares forward due to powerups.
The pit was expanding at a rate of 4.55 seconds, so that it reached a maximum y position of 74 and consumed about 69.81 % of the field.
Item spawning
In total, 128 items spawned.
96 of these were regular single point items.
18 of these were special bonus point items.
14 of these were powerups.
Scoring
Nifty earned a total of 118 points. Here is how they achieved that score.
63 points were earned by collecting ordinary items and powerups. This makes up 53.39% of their total score.
47 points were earned as a result of 11 special bonus items being collected. This is 39.83% of their total score.
Finally, due to their speed in collecting items, they earned an additional 8 points. This is 6.78% of their total score.
Movement
Nifty took 1589 steps in total during this game, and jumped 54 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
7 platforms spawned. 6, or 85.71% of these were consumed by the pit.
17 cannons spawned, and 14 or 82.35% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 30 balls at Nifty. They jumped over 15 or 50.0% of them, while an additional 15 or 50.0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 7 rock throwers spawned, and 6 or 85.71% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 20 rocks at Nifty, hitting with 0 of them which is about 0% of the time. The other 20 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a fall that killed NiftyThink you can do better?
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