This score was posted 1 week, 1 day, 5 hours, 52 minutes and 4 seconds ago.
Totals
This game lasted 4 minutes and 52 seconds.
Holden managed a total score of 193
Pit and Field
The field expanded 52 squares forward due to powerups.
The pit was expanding at a rate of 3.6 seconds, so that it reached a maximum y position of 120 and consumed about 90.91 % of the field.
Item spawning
In total, 162 items spawned.
130 of these were regular single point items.
17 of these were special bonus point items.
15 of these were powerups.
Scoring
Holden earned a total of 193 points. Here is how they achieved that score.
74 points were earned by collecting ordinary items and powerups. This makes up 38.34% of their total score.
48 points were earned as a result of 11 special bonus items being collected. This is 24.87% of their total score.
They were responsible for the destruction of 6 cannons, earning them another 60 points. This equates to 31.09% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 1 rocks at... well, everything but... the cannons! This cost them 5 points. It's too bad really, because they could've had a much better score of 198 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 16 points. This is 8.29% of their total score.
Movement
Holden took 1695 steps in total during this game, and jumped 27 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
8 platforms spawned. 8, or 100.0% of these were consumed by the pit.
20 cannons spawned, and 13 or 65.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 6, or 30.0% were dispatched by a player!
The cannons shot 26 balls at Holden. They jumped over 19 or 73.08% of them, while an additional 4 or 15.38% of the balls fired missed completely due to our faulty aiming system. The other 3 or 11.54% were direct hits.
Rock throwers
Also, a total of 8 rock throwers spawned, and 1 or 12.5% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 3 cannon balls hit and destroyed rock throwers. This equates to about 37.5% of all throwers spawned.
The throwers shot 20 rocks at Holden, hitting with 0 of them which is about 0% of the time. The other 20 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 5, or 25.0% of all the rocks that fell.
In addition, they were given 18 rocks by rock supply reload powerups.
They threw 16 rocks. 15 rocks hit cannons, whereas 1 missed. As a result, Holden's accuracy was 93.75%!
Termination
In the end, it was a cannon that killed HoldenThink you can do better?
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