This score was posted 5 days, 8 hours, 45 minutes and 36 seconds ago.
Totals
This game lasted 4 minutes and 44 seconds.
Logan managed a total score of 165
Pit and Field
The field expanded 62 squares forward due to powerups.
The pit was expanding at a rate of 3.55 seconds, so that it reached a maximum y position of 114 and consumed about 80.28 % of the field.
Item spawning
In total, 129 items spawned.
108 of these were regular single point items.
11 of these were special bonus point items.
10 of these were powerups.
Scoring
Logan earned a total of 165 points. Here is how they achieved that score.
62 points were earned by collecting ordinary items and powerups. This makes up 37.58% of their total score.
23 points were earned as a result of 6 special bonus items being collected. This is 13.94% of their total score.
They were responsible for the destruction of 7 cannons, earning them another 70 points. This equates to 42.42% of their total score.
Finally, due to their speed in collecting items, they earned an additional 10 points. This is 6.06% of their total score.
Movement
Logan took 1763 steps in total during this game, and jumped 30 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
9 platforms spawned. 8, or 88.89% of these were consumed by the pit.
22 cannons spawned, and 12 or 54.55% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 7, or 31.82% were dispatched by a player!
The cannons shot 21 balls at Logan. They jumped over 16 or 76.19% of them, while an additional 3 or 14.29% of the balls fired missed completely due to our faulty aiming system. The other 2 or 9.52% were direct hits.
Rock throwers
Also, a total of 9 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 2 cannon balls hit and destroyed rock throwers. This equates to about 22.22% of all throwers spawned.
The throwers shot 46 rocks at Logan, hitting with 1 of them which is about 2.17% of the time. The other 45 or 97.83% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 22, or 47.83% of all the rocks that fell.
In addition, they were given 1 rocks by rock supply reload powerups.
They threw 20 rocks. 20 rocks hit cannons, whereas 0 missed. As a result, Logan's accuracy was 100.0%!
Termination
In the end, it was a cannon that killed LoganThink you can do better?
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