This score was posted 1 week, 1 day, 10 hours, 48 minutes and 52 seconds ago.
Totals
This game lasted 3 minutes and 3 seconds.
guiador managed a total score of 71
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 3.75 seconds, so that it reached a maximum y position of 74 and consumed about 82.22 % of the field.
Item spawning
In total, 86 items spawned.
65 of these were regular single point items.
9 of these were special bonus point items.
12 of these were powerups.
Scoring
guiador earned a total of 71 points. Here is how they achieved that score.
37 points were earned by collecting ordinary items and powerups. This makes up 52.11% of their total score.
25 points were earned as a result of 6 special bonus items being collected. This is 35.21% of their total score.
They were responsible for the destruction of 2 cannons, earning them another 20 points. This equates to 28.17% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 3 rocks at... well, everything but... the cannons! This cost them 15 points. It's too bad really, because they could've had a much better score of 86 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 4 points. This is 5.63% of their total score.
Movement
guiador took 1110 steps in total during this game, and jumped 39 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 5, or 83.33% of these were consumed by the pit.
12 cannons spawned, and 6 or 50.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 2, or 16.67% were dispatched by a player!
The cannons shot 30 balls at guiador. They jumped over 15 or 50.0% of them, while an additional 13 or 43.33% of the balls fired missed completely due to our faulty aiming system. The other 2 or 6.67% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 3 cannon balls hit and destroyed rock throwers. This equates to about 50.0% of all throwers spawned.
The throwers shot 24 rocks at guiador, hitting with 2 of them which is about 8.33% of the time. The other 22 or 91.67% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 7, or 29.17% of all the rocks that fell.
In addition, they were given 5 rocks by rock supply reload powerups.
They threw 11 rocks. 8 rocks hit cannons, whereas 3 missed. As a result, guiador's accuracy was 72.73%!
Termination
In the end, it was a cannon that killed guiadorThink you can do better?
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