This score was posted 1 week, 5 days, 17 hours, 58 minutes and 16 seconds ago.
Totals
This game lasted 3 minutes and 46 seconds.
seddy managed a total score of 63
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 3.0 seconds, so that it reached a maximum y position of 104 and consumed all of the field.
Item spawning
In total, 309 items spawned.
290 of these were regular single point items.
8 of these were special bonus point items.
11 of these were powerups.
Scoring
seddy earned a total of 63 points. Here is how they achieved that score.
53 points were earned by collecting ordinary items and powerups. This makes up 84.13% of their total score.
15 points were earned as a result of 4 special bonus items being collected. This is 23.81% of their total score.
They were responsible for the destruction of 1 cannons, earning them another 10 points. This equates to 15.87% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 5 rocks at... well, everything but... the cannons! This cost them 25 points. It's too bad really, because they could've had a much better score of 88 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 10 points. This is 15.87% of their total score.
Movement
seddy took 1474 steps in total during this game, and jumped 60 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 6, or 100.0% of these were consumed by the pit.
14 cannons spawned, and 13 or 92.86% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 1, or 7.14% were dispatched by a player!
The cannons shot 26 balls at seddy. They jumped over 19 or 73.08% of them, while an additional 6 or 23.08% of the balls fired missed completely due to our faulty aiming system. The other 1 or 3.85% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 3 cannon balls hit and destroyed rock throwers. This equates to about 50.0% of all throwers spawned.
The throwers shot 17 rocks at seddy, hitting with 1 of them which is about 5.88% of the time. The other 16 or 94.12% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 6, or 35.29% of all the rocks that fell.
In addition, they were given 8 rocks by rock supply reload powerups.
They threw 9 rocks. 4 rocks hit cannons, whereas 5 missed. As a result, seddy's accuracy was 44.44%!
Termination
In the end, it was a pit that killed seddyThink you can do better?
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