This score was posted 5 days, 20 hours, 28 minutes and 40 seconds ago.
Totals
This game lasted 4 minutes and 54 seconds.
Daygar managed a total score of 224
Pit and Field
The field expanded 51 squares forward due to powerups.
The pit was expanding at a rate of 3.0 seconds, so that it reached a maximum y position of 136 and consumed all of the field.
Item spawning
In total, 214 items spawned.
185 of these were regular single point items.
13 of these were special bonus point items.
16 of these were powerups.
Scoring
Daygar earned a total of 224 points. Here is how they achieved that score.
107 points were earned by collecting ordinary items and powerups. This makes up 47.77% of their total score.
12 points were earned as a result of 4 special bonus items being collected. This is 5.36% of their total score.
They were responsible for the destruction of 8 cannons, earning them another 80 points. This equates to 35.71% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 2 rocks at... well, everything but... the cannons! This cost them 10 points. It's too bad really, because they could've had a much better score of 234 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 35 points. This is 15.62% of their total score.
Movement
Daygar took 1941 steps in total during this game, and jumped 16 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
7 platforms spawned. 7, or 100.0% of these were consumed by the pit.
23 cannons spawned, and 15 or 65.22% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 8, or 34.78% were dispatched by a player!
The cannons shot 14 balls at Daygar. They jumped over 9 or 64.29% of them, while an additional 3 or 21.43% of the balls fired missed completely due to our faulty aiming system. The other 2 or 14.29% were direct hits.
Rock throwers
Also, a total of 10 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 1 cannon balls hit and destroyed rock throwers. This equates to about 10.0% of all throwers spawned.
The throwers shot 50 rocks at Daygar, hitting with 0 of them which is about 0% of the time. The other 50 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 19, or 38.0% of all the rocks that fell.
In addition, they were given 4 rocks by rock supply reload powerups.
They threw 20 rocks. 18 rocks hit cannons, whereas 2 missed. As a result, Daygar's accuracy was 90.0%!
Termination
In the end, it was a pit that killed DaygarThink you can do better?
Click here to get your copy of Scramble. We'll see you on the scoreboards!