This score was posted 6 days, 20 hours, 30 minutes and 25 seconds ago.
Totals
This game lasted 1 minute and 46 seconds.
Karl managed a total score of 34
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 4.35 seconds, so that it reached a maximum y position of 38 and consumed about 50.67 % of the field.
Item spawning
In total, 49 items spawned.
41 of these were regular single point items.
4 of these were special bonus point items.
4 of these were powerups.
Scoring
Karl earned a total of 34 points. Here is how they achieved that score.
23 points were earned by collecting ordinary items and powerups. This makes up 67.65% of their total score.
8 points were earned as a result of 2 special bonus items being collected. This is 23.53% of their total score.
Finally, due to their speed in collecting items, they earned an additional 3 points. This is 8.82% of their total score.
Movement
Karl took 637 steps in total during this game, and jumped 15 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 2, or 50.0% of these were consumed by the pit.
9 cannons spawned, and 3 or 33.33% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 10 balls at Karl. They jumped over 4 or 40.0% of them, while an additional 3 or 30.0% of the balls fired missed completely due to our faulty aiming system. The other 3 or 30.0% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 15 rocks at Karl, hitting with 0 of them which is about 0% of the time. The other 15 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed KarlThink you can do better?
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