This score was posted 23 hours, 39 minutes and 22 seconds ago.
Totals
This game lasted 2 minutes and 21 seconds.
jc managed a total score of 56
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 5.15 seconds, so that it reached a maximum y position of 46 and consumed about 61.33 % of the field.
Item spawning
In total, 69 items spawned.
53 of these were regular single point items.
11 of these were special bonus point items.
5 of these were powerups.
Scoring
jc earned a total of 56 points. Here is how they achieved that score.
27 points were earned by collecting ordinary items and powerups. This makes up 48.21% of their total score.
28 points were earned as a result of 7 special bonus items being collected. This is 50.0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 0 points. This is 0% of their total score.
Movement
jc took 876 steps in total during this game, and jumped 14 times.
They spent 30 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 3, or 75.0% of these were consumed by the pit.
11 cannons spawned, and 7 or 63.64% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 12 balls at jc. They jumped over 9 or 75.0% of them, while an additional 1 or 8.33% of the balls fired missed completely due to our faulty aiming system. The other 2 or 16.67% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 1 or 20.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 17 rocks at jc, hitting with 1 of them which is about 5.88% of the time. The other 16 or 94.12% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed jcThink you can do better?
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