This score was posted 1 day, 28 minutes and 45 seconds ago.
Totals
This game lasted 1 minute and 27 seconds.
objective_C managed a total score of 29
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 5.6 seconds, so that it reached a maximum y position of 28 and consumed about 37.33 % of the field.
Item spawning
In total, 43 items spawned.
33 of these were regular single point items.
6 of these were special bonus point items.
4 of these were powerups.
Scoring
objective_C earned a total of 29 points. Here is how they achieved that score.
17 points were earned by collecting ordinary items and powerups. This makes up 58.62% of their total score.
10 points were earned as a result of 3 special bonus items being collected. This is 34.48% of their total score.
Finally, due to their speed in collecting items, they earned an additional 2 points. This is 6.9% of their total score.
Movement
objective_C took 536 steps in total during this game, and jumped 17 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 2, or 50.0% of these were consumed by the pit.
8 cannons spawned, and 3 or 37.5% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 11 balls at objective_C. They jumped over 4 or 36.36% of them, while an additional 5 or 45.45% of the balls fired missed completely due to our faulty aiming system. The other 2 or 18.18% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 14 rocks at objective_C, hitting with 1 of them which is about 7.14% of the time. The other 13 or 92.86% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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