This score was posted 1 week, 6 days, 10 hours, 46 minutes and 39 seconds ago.
Totals
This game lasted 3 minutes and 6 seconds.
Karl managed a total score of 46
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 3.15 seconds, so that it reached a maximum y position of 78 and consumed all of the field.
Item spawning
In total, 104 items spawned.
93 of these were regular single point items.
7 of these were special bonus point items.
4 of these were powerups.
Scoring
Karl earned a total of 46 points. Here is how they achieved that score.
35 points were earned by collecting ordinary items and powerups. This makes up 76.09% of their total score.
10 points were earned as a result of 3 special bonus items being collected. This is 21.74% of their total score.
Finally, due to their speed in collecting items, they earned an additional 1 points. This is 2.17% of their total score.
Movement
Karl took 1075 steps in total during this game, and jumped 29 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 4, or 100.0% of these were consumed by the pit.
10 cannons spawned, and 10 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 6 balls at Karl. They jumped over 1 or 16.67% of them, while an additional 3 or 50.0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 33.33% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 1 or 25.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 26 rocks at Karl, hitting with 0 of them which is about 0% of the time. The other 26 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed KarlThink you can do better?
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