This score was posted 6 days, 20 hours, 39 minutes and 47 seconds ago.
Totals
This game lasted 5 minutes and 11 seconds.
Karl managed a total score of 99
Pit and Field
The field expanded 51 squares forward due to powerups.
The pit was expanding at a rate of 4.7 seconds, so that it reached a maximum y position of 104 and consumed all of the field.
Item spawning
In total, 152 items spawned.
134 of these were regular single point items.
6 of these were special bonus point items.
12 of these were powerups.
Scoring
Karl earned a total of 99 points. Here is how they achieved that score.
78 points were earned by collecting ordinary items and powerups. This makes up 78.79% of their total score.
14 points were earned as a result of 4 special bonus items being collected. This is 14.14% of their total score.
Finally, due to their speed in collecting items, they earned an additional 7 points. This is 7.07% of their total score.
Movement
Karl took 1955 steps in total during this game, and jumped 4 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 5, or 100.0% of these were consumed by the pit.
5 cannons spawned, and 5 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 4 balls at Karl. They jumped over 3 or 75.0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 1 or 25.0% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 46 rocks at Karl, hitting with 3 of them which is about 6.52% of the time. The other 43 or 93.48% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed KarlThink you can do better?
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