This score was posted 1 day, 14 hours, 39 minutes and 33 seconds ago.
Totals
This game lasted 6 minutes and 11 seconds.
Riad managed a total score of 127
Pit and Field
The field expanded 62 squares forward due to powerups.
The pit was expanding at a rate of 4.35 seconds, so that it reached a maximum y position of 114 and consumed all of the field.
Item spawning
In total, 344 items spawned.
312 of these were regular single point items.
19 of these were special bonus point items.
13 of these were powerups.
Scoring
Riad earned a total of 127 points. Here is how they achieved that score.
72 points were earned by collecting ordinary items and powerups. This makes up 56.69% of their total score.
50 points were earned as a result of 11 special bonus items being collected. This is 39.37% of their total score.
Finally, due to their speed in collecting items, they earned an additional 5 points. This is 3.94% of their total score.
Movement
Riad took 2397 steps in total during this game, and jumped 10 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 6, or 100.0% of these were consumed by the pit.
6 cannons spawned, and 6 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 6 balls at Riad. They jumped over 6 or 100.0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 3 or 50.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 63 rocks at Riad, hitting with 3 of them which is about 4.76% of the time. The other 60 or 95.24% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed RiadThink you can do better?
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