This score was posted 1 day, 14 hours, 47 minutes and 50 seconds ago.
Totals
This game lasted 2 minutes and 33 seconds.
Riad managed a total score of 50
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 4.7 seconds, so that it reached a maximum y position of 52 and consumed all of the field.
Item spawning
In total, 367 items spawned.
354 of these were regular single point items.
7 of these were special bonus point items.
6 of these were powerups.
Scoring
Riad earned a total of 50 points. Here is how they achieved that score.
30 points were earned by collecting ordinary items and powerups. This makes up 60.0% of their total score.
18 points were earned as a result of 5 special bonus items being collected. This is 36.0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 2 points. This is 4.0% of their total score.
Movement
Riad took 1012 steps in total during this game, and jumped 3 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 3, or 100.0% of these were consumed by the pit.
3 cannons spawned, and 3 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 3 balls at Riad. They jumped over 3 or 100.0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 3 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 32 rocks at Riad, hitting with 0 of them which is about 0% of the time. The other 32 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed RiadThink you can do better?
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