This score was posted 1 day, 5 hours, 5 minutes and 22 seconds ago.
Totals
This game lasted 4 minutes and 40 seconds.
objective_C managed a total score of 115
Pit and Field
The field expanded 42 squares forward due to powerups.
The pit was expanding at a rate of 4.8 seconds, so that it reached a maximum y position of 88 and consumed about 95.65 % of the field.
Item spawning
In total, 109 items spawned.
83 of these were regular single point items.
17 of these were special bonus point items.
9 of these were powerups.
Scoring
objective_C earned a total of 115 points. Here is how they achieved that score.
51 points were earned by collecting ordinary items and powerups. This makes up 44.35% of their total score.
58 points were earned as a result of 13 special bonus items being collected. This is 50.43% of their total score.
Finally, due to their speed in collecting items, they earned an additional 6 points. This is 5.22% of their total score.
Movement
objective_C took 1632 steps in total during this game, and jumped 29 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 5, or 100.0% of these were consumed by the pit.
5 cannons spawned, and 5 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 12 balls at objective_C. They jumped over 12 or 100.0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 3 or 60.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 31 rocks at objective_C, hitting with 4 of them which is about 12.9% of the time. The other 27 or 87.1% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed objective_CThink you can do better?
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