This score was posted 3 days, 20 hours, 7 minutes and 44 seconds ago.
Totals
This game lasted 2 minutes and 8 seconds.
dontRunOff managed a total score of 53
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 4.0 seconds, so that it reached a maximum y position of 40 and consumed about 80.0 % of the field.
Item spawning
In total, 54 items spawned.
41 of these were regular single point items.
7 of these were special bonus point items.
6 of these were powerups.
Scoring
dontRunOff earned a total of 53 points. Here is how they achieved that score.
28 points were earned by collecting ordinary items and powerups. This makes up 52.83% of their total score.
22 points were earned as a result of 5 special bonus items being collected. This is 41.51% of their total score.
Finally, due to their speed in collecting items, they earned an additional 3 points. This is 5.66% of their total score.
Movement
dontRunOff took 821 steps in total during this game, and jumped 11 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 2, or 66.67% of these were consumed by the pit.
3 cannons spawned, and 3 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 2 balls at dontRunOff. They jumped over 0 or 0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 100.0% were direct hits.
Rock throwers
Also, a total of 3 rock throwers spawned, and 1 or 33.33% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 12 rocks at dontRunOff, hitting with 0 of them which is about 0% of the time. The other 12 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a fall that killed dontRunOffThink you can do better?
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