This score was posted 1 week, 2 days, 3 hours, 7 minutes and 11 seconds ago.
Totals
This game lasted 2 minutes and 13 seconds.
RedOps managed a total score of 39
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 7.15 seconds, so that it reached a maximum y position of 34 and consumed about 68.0 % of the field.
Item spawning
In total, 38 items spawned.
28 of these were regular single point items.
6 of these were special bonus point items.
4 of these were powerups.
Scoring
RedOps earned a total of 39 points. Here is how they achieved that score.
17 points were earned by collecting ordinary items and powerups. This makes up 43.59% of their total score.
22 points were earned as a result of 5 special bonus items being collected. This is 56.41% of their total score.
Finally, due to their speed in collecting items, they earned an additional 0 points. This is 0% of their total score.
Movement
RedOps took 804 steps in total during this game, and jumped 8 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 2, or 66.67% of these were consumed by the pit.
3 cannons spawned, and 2 or 66.67% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 6 balls at RedOps. They jumped over 2 or 33.33% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 4 or 66.67% were direct hits.
Rock throwers
Also, a total of 3 rock throwers spawned, and 3 or 100.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 29 rocks at RedOps, hitting with 0 of them which is about 0% of the time. The other 29 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed RedOpsThink you can do better?
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