This score was posted 3 days, 23 hours, 48 minutes and 18 seconds ago.
Totals
This game lasted 41 seconds.
Werner managed a total score of 16
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 7.35 seconds, so that it reached a maximum y position of 10 and consumed about 16.67 % of the field.
Item spawning
In total, 21 items spawned.
17 of these were regular single point items.
2 of these were special bonus point items.
2 of these were powerups.
Scoring
Werner earned a total of 16 points. Here is how they achieved that score.
11 points were earned by collecting ordinary items and powerups. This makes up 68.75% of their total score.
3 points were earned as a result of 1 special bonus items being collected. This is 18.75% of their total score.
Finally, due to their speed in collecting items, they earned an additional 2 points. This is 12.5% of their total score.
Movement
Werner took 281 steps in total during this game, and jumped 12 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 0, or 0% of these were consumed by the pit.
3 cannons spawned, and 0 or 0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 1 balls at Werner. They jumped over 0 or 0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 1 or 100.0% were direct hits.
Rock throwers
Also, a total of 3 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 13 rocks at Werner, hitting with 2 of them which is about 15.38% of the time. The other 11 or 84.62% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed WernerThink you can do better?
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