This score was posted 1 week, 2 days, 19 hours, 39 minutes and 34 seconds ago.
Totals
This game lasted 6 minutes and 54 seconds.
James managed a total score of 187
Pit and Field
The field expanded 82 squares forward due to powerups.
The pit was expanding at a rate of 3.05 seconds, so that it reached a maximum y position of 134 and consumed all of the field.
Item spawning
In total, 420 items spawned.
380 of these were regular single point items.
20 of these were special bonus point items.
20 of these were powerups.
Scoring
James earned a total of 187 points. Here is how they achieved that score.
109 points were earned by collecting ordinary items and powerups. This makes up 58.29% of their total score.
67 points were earned as a result of 15 special bonus items being collected. This is 35.83% of their total score.
Finally, due to their speed in collecting items, they earned an additional 11 points. This is 5.88% of their total score.
Movement
James took 3155 steps in total during this game, and jumped 143 times.
They spent 30 seconds with super speed.
structures
Cannons and platforms
7 platforms spawned. 7, or 100.0% of these were consumed by the pit.
7 cannons spawned, and 7 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 15 balls at James. They jumped over 12 or 80.0% of them, while an additional 3 or 20.0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 7 rock throwers spawned, and 2 or 28.57% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 50 rocks at James, hitting with 5 of them which is about 10.0% of the time. The other 45 or 90.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed JamesThink you can do better?
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