This score was posted 3 days, 7 hours, 48 minutes and 37 seconds ago.
Totals
This game lasted 2 minutes and 4 seconds.
Martin Sutton managed a total score of 63
Pit and Field
The field expanded 21 squares forward due to powerups.
The pit was expanding at a rate of 6.7 seconds, so that it reached a maximum y position of 32 and consumed about 42.11 % of the field.
Item spawning
In total, 91 items spawned.
75 of these were regular single point items.
9 of these were special bonus point items.
7 of these were powerups.
Scoring
Martin Sutton earned a total of 63 points. Here is how they achieved that score.
41 points were earned by collecting ordinary items and powerups. This makes up 65.08% of their total score.
10 points were earned as a result of 3 special bonus items being collected. This is 15.87% of their total score.
Finally, due to their speed in collecting items, they earned an additional 12 points. This is 19.05% of their total score.
Movement
Martin Sutton took 835 steps in total during this game, and jumped 26 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 1, or 25.0% of these were consumed by the pit.
8 cannons spawned, and 2 or 25.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 25 balls at Martin Sutton. They jumped over 11 or 44.0% of them, while an additional 12 or 48.0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 8.0% were direct hits.
Rock throwers
Also, a total of 10 rock throwers spawned, and 3 or 30.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 34 rocks at Martin Sutton, hitting with 2 of them which is about 5.88% of the time. The other 32 or 94.12% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed Martin SuttonThink you can do better?
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