This score was posted 1 week, 2 days, 3 hours, 32 minutes and 25 seconds ago.
Totals
This game lasted 4 minutes and 38 seconds.
Holden managed a total score of 166
Pit and Field
The field expanded 71 squares forward due to powerups.
The pit was expanding at a rate of 4.65 seconds, so that it reached a maximum y position of 90 and consumed about 71.43 % of the field.
Item spawning
In total, 232 items spawned.
204 of these were regular single point items.
13 of these were special bonus point items.
15 of these were powerups.
Scoring
Holden earned a total of 166 points. Here is how they achieved that score.
110 points were earned by collecting ordinary items and powerups. This makes up 66.27% of their total score.
27 points were earned as a result of 7 special bonus items being collected. This is 16.27% of their total score.
Finally, due to their speed in collecting items, they earned an additional 29 points. This is 17.47% of their total score.
Movement
Holden took 2121 steps in total during this game, and jumped 77 times.
They spent 30 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 4, or 80.0% of these were consumed by the pit.
14 cannons spawned, and 10 or 71.43% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 51 balls at Holden. They jumped over 31 or 60.78% of them, while an additional 17 or 33.33% of the balls fired missed completely due to our faulty aiming system. The other 3 or 5.88% were direct hits.
Rock throwers
Also, a total of 15 rock throwers spawned, and 7 or 46.67% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 56 rocks at Holden, hitting with 2 of them which is about 3.57% of the time. The other 54 or 96.43% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed HoldenThink you can do better?
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