This score was posted 1 week, 2 days, 11 hours, 8 minutes and 53 seconds ago.
Totals
This game lasted 2 minutes and 48 seconds.
Holden managed a total score of 125
Pit and Field
The field expanded 51 squares forward due to powerups.
The pit was expanding at a rate of 6.6 seconds, so that it reached a maximum y position of 44 and consumed about 41.51 % of the field.
Item spawning
In total, 137 items spawned.
112 of these were regular single point items.
13 of these were special bonus point items.
12 of these were powerups.
Scoring
Holden earned a total of 125 points. Here is how they achieved that score.
66 points were earned by collecting ordinary items and powerups. This makes up 52.8% of their total score.
41 points were earned as a result of 10 special bonus items being collected. This is 32.8% of their total score.
Finally, due to their speed in collecting items, they earned an additional 18 points. This is 14.4% of their total score.
Movement
Holden took 1232 steps in total during this game, and jumped 25 times.
They spent 30 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 2, or 50.0% of these were consumed by the pit.
11 cannons spawned, and 6 or 54.55% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 24 balls at Holden. They jumped over 15 or 62.5% of them, while an additional 7 or 29.17% of the balls fired missed completely due to our faulty aiming system. The other 2 or 8.33% were direct hits.
Rock throwers
Also, a total of 12 rock throwers spawned, and 3 or 25.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 41 rocks at Holden, hitting with 3 of them which is about 7.32% of the time. The other 38 or 92.68% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed HoldenThink you can do better?
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