This score was posted 4 days, 4 hours, 36 minutes and 26 seconds ago.
Totals
This game lasted 3 minutes and 35 seconds.
Revenant managed a total score of 72
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 5.8 seconds, so that it reached a maximum y position of 64 and consumed about 85.33 % of the field.
Item spawning
In total, 147 items spawned.
127 of these were regular single point items.
12 of these were special bonus point items.
8 of these were powerups.
Scoring
Revenant earned a total of 72 points. Here is how they achieved that score.
44 points were earned by collecting ordinary items and powerups. This makes up 61.11% of their total score.
24 points were earned as a result of 6 special bonus items being collected. This is 33.33% of their total score.
Finally, due to their speed in collecting items, they earned an additional 4 points. This is 5.56% of their total score.
Movement
Revenant took 1595 steps in total during this game, and jumped 136 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 4, or 80.0% of these were consumed by the pit.
15 cannons spawned, and 11 or 73.33% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 28 balls at Revenant. They jumped over 11 or 39.29% of them, while an additional 16 or 57.14% of the balls fired missed completely due to our faulty aiming system. The other 1 or 3.57% were direct hits.
Rock throwers
Also, a total of 16 rock throwers spawned, and 7 or 43.75% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 37 rocks at Revenant, hitting with 2 of them which is about 5.41% of the time. The other 35 or 94.59% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed RevenantThink you can do better?
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