This score was posted 1 week, 5 days, 7 hours, 3 minutes and 21 seconds ago.
Totals
This game lasted 1 minute and 35 seconds.
Riad managed a total score of 40
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 7.2 seconds, so that it reached a maximum y position of 24 and consumed about 36.92 % of the field.
Item spawning
In total, 72 items spawned.
62 of these were regular single point items.
5 of these were special bonus point items.
5 of these were powerups.
Scoring
Riad earned a total of 40 points. Here is how they achieved that score.
27 points were earned by collecting ordinary items and powerups. This makes up 67.5% of their total score.
10 points were earned as a result of 2 special bonus items being collected. This is 25.0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 3 points. This is 7.5% of their total score.
Movement
Riad took 715 steps in total during this game, and jumped 41 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 1, or 33.33% of these were consumed by the pit.
8 cannons spawned, and 3 or 37.5% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 19 balls at Riad. They jumped over 8 or 42.11% of them, while an additional 10 or 52.63% of the balls fired missed completely due to our faulty aiming system. The other 1 or 5.26% were direct hits.
Rock throwers
Also, a total of 9 rock throwers spawned, and 3 or 33.33% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 30 rocks at Riad, hitting with 2 of them which is about 6.67% of the time. The other 28 or 93.33% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed RiadThink you can do better?
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