This score was posted 1 week, 1 day, 20 hours, 37 minutes and 50 seconds ago.
Totals
This game lasted 56 seconds.
Werner managed a total score of 30
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 7.65 seconds, so that it reached a maximum y position of 14 and consumed about 25.45 % of the field.
Item spawning
In total, 59 items spawned.
51 of these were regular single point items.
4 of these were special bonus point items.
4 of these were powerups.
Scoring
Werner earned a total of 30 points. Here is how they achieved that score.
21 points were earned by collecting ordinary items and powerups. This makes up 70.0% of their total score.
2 points were earned as a result of 1 special bonus items being collected. This is 6.67% of their total score.
Finally, due to their speed in collecting items, they earned an additional 7 points. This is 23.33% of their total score.
Movement
Werner took 346 steps in total during this game, and jumped 3 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 0, or 0% of these were consumed by the pit.
6 cannons spawned, and 0 or 0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 7 balls at Werner. They jumped over 2 or 28.57% of them, while an additional 3 or 42.86% of the balls fired missed completely due to our faulty aiming system. The other 2 or 28.57% were direct hits.
Rock throwers
Also, a total of 7 rock throwers spawned, and 1 or 14.29% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 10 rocks at Werner, hitting with 2 of them which is about 20.0% of the time. The other 8 or 80.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed WernerThink you can do better?
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