This score was posted 1 week, 3 days, 20 hours, 55 minutes and 4 seconds ago.
Totals
This game lasted 2 minutes and 58 seconds.
seddy managed a total score of 66
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 4.5 seconds, so that it reached a maximum y position of 64 and consumed about 71.11 % of the field.
Item spawning
In total, 116 items spawned.
109 of these were regular single point items.
0 of these were special bonus point items.
7 of these were powerups.
Scoring
seddy earned a total of 66 points. Here is how they achieved that score.
57 points were earned by collecting ordinary items and powerups. This makes up 86.36% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 9 points. This is 13.64% of their total score.
Movement
seddy took 1409 steps in total during this game, and jumped 74 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
0 platforms spawned. 0, or 0% of these were consumed by the pit.
3 cannons spawned, and 2 or 66.67% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 36 balls at seddy. They jumped over 13 or 36.11% of them, while an additional 22 or 61.11% of the balls fired missed completely due to our faulty aiming system. The other 1 or 2.78% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 4 or 66.67% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 23 rocks at seddy, hitting with 2 of them which is about 8.7% of the time. The other 21 or 91.3% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed seddyThink you can do better?
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