This score was posted 1 week, 1 day, 1 hour, 59 minutes and 10 seconds ago.
Totals
This game lasted 4 minutes and 9 seconds.
Holden managed a total score of 93
Pit and Field
The field expanded 31 squares forward due to powerups.
The pit was expanding at a rate of 3.35 seconds, so that it reached a maximum y position of 98 and consumed all of the field.
Item spawning
In total, 355 items spawned.
334 of these were regular single point items.
13 of these were special bonus point items.
8 of these were powerups.
Scoring
Holden earned a total of 93 points. Here is how they achieved that score.
50 points were earned by collecting ordinary items and powerups. This makes up 53.76% of their total score.
35 points were earned as a result of 8 special bonus items being collected. This is 37.63% of their total score.
Finally, due to their speed in collecting items, they earned an additional 6 points. This is 6.45% of their total score.
Movement
Holden took 1626 steps in total during this game, and jumped 39 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 5, or 100.0% of these were consumed by the pit.
12 cannons spawned, and 12 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 27 balls at Holden. They jumped over 13 or 48.15% of them, while an additional 12 or 44.44% of the balls fired missed completely due to our faulty aiming system. The other 2 or 7.41% were direct hits.
Rock throwers
Also, a total of 8 rock throwers spawned, and 4 or 50.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 35 rocks at Holden, hitting with 1 of them which is about 2.86% of the time. The other 34 or 97.14% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed HoldenThink you can do better?
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