This score was posted 1 week, 3 days, 6 hours and 36 minutes ago.
Totals
This game lasted 28 seconds.
socheat managed a total score of 5
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 6.3 seconds, so that it reached a maximum y position of 8 and consumed about 12.31 % of the field.
Item spawning
In total, 19 items spawned.
14 of these were regular single point items.
4 of these were special bonus point items.
1 of these were powerups.
Scoring
socheat earned a total of 5 points. Here is how they achieved that score.
4 points were earned by collecting ordinary items and powerups. This makes up 80.0% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 1 points. This is 20.0% of their total score.
Movement
socheat took 158 steps in total during this game, and jumped 0 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 0, or 0% of these were consumed by the pit.
6 cannons spawned, and 0 or 0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 0 balls at socheat. They jumped over 0 or 0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 6 rocks at socheat, hitting with 1 of them which is about 16.67% of the time. The other 5 or 83.33% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a bullshit that killed socheatThink you can do better?
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