This score was posted 1 week, 3 days, 18 hours, 14 minutes and 40 seconds ago.
Totals
This game lasted 4 minutes and 59 seconds.
James managed a total score of 159
Pit and Field
The field expanded 90 squares forward due to powerups.
The pit was expanding at a rate of 2.1 seconds, so that it reached a maximum y position of 164 and consumed all of the field.
Item spawning
In total, 424 items spawned.
408 of these were regular single point items.
0 of these were special bonus point items.
16 of these were powerups.
Scoring
James earned a total of 159 points. Here is how they achieved that score.
129 points were earned by collecting ordinary items and powerups. This makes up 81.13% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 30 points. This is 18.87% of their total score.
Movement
James took 2446 steps in total during this game, and jumped 89 times.
They spent 35 seconds with super speed.
structures
Cannons and platforms
0 platforms spawned. 0, or 0% of these were consumed by the pit.
5 cannons spawned, and 5 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 46 balls at James. They jumped over 19 or 41.3% of them, while an additional 25 or 54.35% of the balls fired missed completely due to our faulty aiming system. The other 2 or 4.35% were direct hits.
Rock throwers
Also, a total of 20 rock throwers spawned, and 20 or 100.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 139 rocks at James, hitting with 3 of them which is about 2.16% of the time. The other 136 or 97.84% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a pit that killed JamesThink you can do better?
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