This score was posted 1 week, 4 days, 11 hours, 32 minutes and 50 seconds ago.
Totals
This game lasted 3 minutes and 22 seconds.
Zarvox managed a total score of 96
Pit and Field
The field expanded 21 squares forward due to powerups.
The pit was expanding at a rate of 4.55 seconds, so that it reached a maximum y position of 78 and consumed about 77.23 % of the field.
Item spawning
In total, 79 items spawned.
65 of these were regular single point items.
11 of these were special bonus point items.
3 of these were powerups.
Scoring
Zarvox earned a total of 96 points. Here is how they achieved that score.
21 points were earned by collecting ordinary items and powerups. This makes up 21.88% of their total score.
24 points were earned as a result of 6 special bonus items being collected. This is 25.0% of their total score.
They were responsible for the destruction of 5 cannons, earning them another 50 points. This equates to 52.08% of their total score.
Finally, due to their speed in collecting items, they earned an additional 1 points. This is 1.04% of their total score.
Movement
Zarvox took 1055 steps in total during this game, and jumped 20 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 5, or 83.33% of these were consumed by the pit.
12 cannons spawned, and 5 or 41.67% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 5, or 41.67% were dispatched by a player!
The cannons shot 17 balls at Zarvox. They jumped over 12 or 70.59% of them, while an additional 2 or 11.76% of the balls fired missed completely due to our faulty aiming system. The other 3 or 17.65% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 4 cannon balls hit and destroyed rock throwers. This equates to about 66.67% of all throwers spawned.
The throwers shot 22 rocks at Zarvox, hitting with 0 of them which is about 0% of the time. The other 22 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 14, or 63.64% of all the rocks that fell.
In addition, they were given 4 rocks by rock supply reload powerups.
They threw 17 rocks. 17 rocks hit cannons, whereas 0 missed. As a result, Zarvox's accuracy was 100.0%!
Termination
In the end, it was a cannon that killed ZarvoxThink you can do better?
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