This score was posted 1 week, 4 days, 9 hours, 52 minutes and 27 seconds ago.
Totals
This game lasted 2 minutes and 44 seconds.
acer managed a total score of 115
Pit and Field
The field expanded 30 squares forward due to powerups.
The pit was expanding at a rate of 4.7 seconds, so that it reached a maximum y position of 52 and consumed about 61.18 % of the field.
Item spawning
In total, 130 items spawned.
107 of these were regular single point items.
11 of these were special bonus point items.
12 of these were powerups.
Scoring
acer earned a total of 115 points. Here is how they achieved that score.
63 points were earned by collecting ordinary items and powerups. This makes up 54.78% of their total score.
31 points were earned as a result of 8 special bonus items being collected. This is 26.96% of their total score.
Finally, due to their speed in collecting items, they earned an additional 21 points. This is 18.26% of their total score.
Movement
acer took 1238 steps in total during this game, and jumped 38 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 3, or 75.0% of these were consumed by the pit.
12 cannons spawned, and 8 or 66.67% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 25 balls at acer. They jumped over 9 or 36.0% of them, while an additional 14 or 56.0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 8.0% were direct hits.
Rock throwers
Also, a total of 14 rock throwers spawned, and 7 or 50.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 36 rocks at acer, hitting with 2 of them which is about 5.56% of the time. The other 34 or 94.44% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed acerThink you can do better?
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