This score was posted 4 days, 7 hours, 24 minutes and 5 seconds ago.
Totals
This game lasted 3 minutes and 19 seconds.
objective_C managed a total score of 71
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 4.55 seconds, so that it reached a maximum y position of 70 and consumed about 93.33 % of the field.
Item spawning
In total, 135 items spawned.
120 of these were regular single point items.
7 of these were special bonus point items.
8 of these were powerups.
Scoring
objective_C earned a total of 71 points. Here is how they achieved that score.
48 points were earned by collecting ordinary items and powerups. This makes up 67.61% of their total score.
19 points were earned as a result of 4 special bonus items being collected. This is 26.76% of their total score.
Finally, due to their speed in collecting items, they earned an additional 4 points. This is 5.63% of their total score.
Movement
objective_C took 1332 steps in total during this game, and jumped 35 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 5, or 100.0% of these were consumed by the pit.
14 cannons spawned, and 12 or 85.71% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 31 balls at objective_C. They jumped over 18 or 58.06% of them, while an additional 12 or 38.71% of the balls fired missed completely due to our faulty aiming system. The other 1 or 3.23% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 2 or 33.33% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 26 rocks at objective_C, hitting with 0 of them which is about 0% of the time. The other 26 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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