This score was posted 7 hours, 42 minutes and 38 seconds ago.
Totals
This game lasted 3 minutes and 51 seconds.
JDawg managed a total score of 84
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 3.0 seconds, so that it reached a maximum y position of 104 and consumed all of the field.
Item spawning
In total, 308 items spawned.
285 of these were regular single point items.
12 of these were special bonus point items.
11 of these were powerups.
Scoring
JDawg earned a total of 84 points. Here is how they achieved that score.
53 points were earned by collecting ordinary items and powerups. This makes up 63.1% of their total score.
15 points were earned as a result of 4 special bonus items being collected. This is 17.86% of their total score.
They were responsible for the destruction of 1 cannons, earning them another 10 points. This equates to 11.9% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 1 rocks at... well, everything but... the cannons! This cost them 5 points. It's too bad really, because they could've had a much better score of 89 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 11 points. This is 13.1% of their total score.
Movement
JDawg took 1390 steps in total during this game, and jumped 41 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 6, or 100.0% of these were consumed by the pit.
14 cannons spawned, and 13 or 92.86% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 1, or 7.14% were dispatched by a player!
The cannons shot 15 balls at JDawg. They jumped over 11 or 73.33% of them, while an additional 3 or 20.0% of the balls fired missed completely due to our faulty aiming system. The other 1 or 6.67% were direct hits.
Rock throwers
Also, a total of 8 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
Back to the cannon balls though, some of them did work in the player's favor. In all, 2 cannon balls hit and destroyed rock throwers. This equates to about 25.0% of all throwers spawned.
The throwers shot 15 rocks at JDawg, hitting with 3 of them which is about 20.0% of the time. The other 12 or 80.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 6, or 40.0% of all the rocks that fell.
They threw 4 rocks. 3 rocks hit cannons, whereas 1 missed. As a result, JDawg's accuracy was 75.0%!
Termination
In the end, it was a pit that killed JDawgThink you can do better?
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