This score was posted 2 days, 11 hours, 17 minutes and 43 seconds ago.
Totals
This game lasted 3 minutes and 36 seconds.
objective_C managed a total score of 141
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 3.5 seconds, so that it reached a maximum y position of 92 and consumed all of the field.
Item spawning
In total, 343 items spawned.
323 of these were regular single point items.
11 of these were special bonus point items.
9 of these were powerups.
Scoring
objective_C earned a total of 141 points. Here is how they achieved that score.
57 points were earned by collecting ordinary items and powerups. This makes up 40.43% of their total score.
25 points were earned as a result of 7 special bonus items being collected. This is 17.73% of their total score.
They were responsible for the destruction of 5 cannons, earning them another 50 points. This equates to 35.46% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 1 rocks at... well, everything but... the cannons! This cost them 5 points. It's too bad really, because they could've had a much better score of 146 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 14 points. This is 9.93% of their total score.
Movement
objective_C took 1461 steps in total during this game, and jumped 22 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 5, or 100.0% of these were consumed by the pit.
15 cannons spawned, and 10 or 66.67% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 5, or 33.33% were dispatched by a player!
The cannons shot 17 balls at objective_C. They jumped over 13 or 76.47% of them, while an additional 4 or 23.53% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 36 rocks at objective_C, hitting with 4 of them which is about 11.11% of the time. The other 32 or 88.89% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 9, or 25.0% of all the rocks that fell.
In addition, they were given 10 rocks by rock supply reload powerups.
They threw 15 rocks. 14 rocks hit cannons, whereas 1 missed. As a result, objective_C's accuracy was 93.33%!
Termination
In the end, it was a pit that killed objective_CThink you can do better?
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