This score was posted 2 days, 13 hours, 19 minutes and 57 seconds ago.
Totals
This game lasted 3 minutes and 44 seconds.
objective_C managed a total score of 116
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 3.0 seconds, so that it reached a maximum y position of 104 and consumed all of the field.
Item spawning
In total, 322 items spawned.
304 of these were regular single point items.
12 of these were special bonus point items.
6 of these were powerups.
Scoring
objective_C earned a total of 116 points. Here is how they achieved that score.
51 points were earned by collecting ordinary items and powerups. This makes up 43.97% of their total score.
13 points were earned as a result of 4 special bonus items being collected. This is 11.21% of their total score.
They were responsible for the destruction of 6 cannons, earning them another 60 points. This equates to 51.72% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 4 rocks at... well, everything but... the cannons! This cost them 20 points. It's too bad really, because they could've had a much better score of 136 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 12 points. This is 10.34% of their total score.
Movement
objective_C took 1379 steps in total during this game, and jumped 17 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 6, or 100.0% of these were consumed by the pit.
14 cannons spawned, and 8 or 57.14% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 6, or 42.86% were dispatched by a player!
The cannons shot 5 balls at objective_C. They jumped over 4 or 80.0% of them, while an additional 1 or 20.0% of the balls fired missed completely due to our faulty aiming system. The other 0 or 0% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 61 rocks at objective_C, hitting with 1 of them which is about 1.64% of the time. The other 60 or 98.36% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 21, or 34.43% of all the rocks that fell.
In addition, they were given 2 rocks by rock supply reload powerups.
They threw 21 rocks. 17 rocks hit cannons, whereas 4 missed. As a result, objective_C's accuracy was 80.95%!
Termination
In the end, it was a pit that killed objective_CThink you can do better?
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