This score was posted 3 days, 8 hours, 10 minutes and 29 seconds ago.
Totals
This game lasted 2 minutes and 23 seconds.
objective_C managed a total score of 77
Pit and Field
The field expanded 10 squares forward due to powerups.
The pit was expanding at a rate of 4.3 seconds, so that it reached a maximum y position of 52 and consumed about 57.78 % of the field.
Item spawning
In total, 60 items spawned.
47 of these were regular single point items.
10 of these were special bonus point items.
3 of these were powerups.
Scoring
objective_C earned a total of 77 points. Here is how they achieved that score.
29 points were earned by collecting ordinary items and powerups. This makes up 37.66% of their total score.
28 points were earned as a result of 7 special bonus items being collected. This is 36.36% of their total score.
They were responsible for the destruction of 2 cannons, earning them another 20 points. This equates to 25.97% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 1 rocks at... well, everything but... the cannons! This cost them 5 points. It's too bad really, because they could've had a much better score of 82 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 5 points. This is 6.49% of their total score.
Movement
objective_C took 883 steps in total during this game, and jumped 20 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 4, or 80.0% of these were consumed by the pit.
9 cannons spawned, and 4 or 44.44% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 2, or 22.22% were dispatched by a player!
The cannons shot 14 balls at objective_C. They jumped over 5 or 35.71% of them, while an additional 6 or 42.86% of the balls fired missed completely due to our faulty aiming system. The other 3 or 21.43% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 30 rocks at objective_C, hitting with 0 of them which is about 0% of the time. The other 30 or 100.0% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 8, or 26.67% of all the rocks that fell.
In addition, they were given 3 rocks by rock supply reload powerups.
They threw 10 rocks. 9 rocks hit cannons, whereas 1 missed. As a result, objective_C's accuracy was 90.0%!
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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