This score was posted 3 days, 9 hours, 21 minutes and 56 seconds ago.
Totals
This game lasted 2 minutes and 14 seconds.
objective_C managed a total score of 66
Pit and Field
The field expanded 21 squares forward due to powerups.
The pit was expanding at a rate of 5.35 seconds, so that it reached a maximum y position of 46 and consumed about 45.54 % of the field.
Item spawning
In total, 65 items spawned.
49 of these were regular single point items.
11 of these were special bonus point items.
5 of these were powerups.
Scoring
objective_C earned a total of 66 points. Here is how they achieved that score.
32 points were earned by collecting ordinary items and powerups. This makes up 48.48% of their total score.
20 points were earned as a result of 5 special bonus items being collected. This is 30.3% of their total score.
They were responsible for the destruction of 1 cannons, earning them another 10 points. This equates to 15.15% of their total score.
Unfortunately, not realizing the detriment of inaccuracy, the player threw 2 rocks at... well, everything but... the cannons! This cost them 5 points. It's too bad really, because they could've had a much better score of 71 points. Aim better next time!
Finally, due to their speed in collecting items, they earned an additional 9 points. This is 13.64% of their total score.
Movement
objective_C took 891 steps in total during this game, and jumped 15 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
6 platforms spawned. 4, or 66.67% of these were consumed by the pit.
11 cannons spawned, and 7 or 63.64% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 1, or 9.09% were dispatched by a player!
The cannons shot 6 balls at objective_C. They jumped over 3 or 50.0% of them, while an additional 1 or 16.67% of the balls fired missed completely due to our faulty aiming system. The other 2 or 33.33% were direct hits.
Rock throwers
Also, a total of 6 rock throwers spawned, and 1 or 16.67% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 27 rocks at objective_C, hitting with 2 of them which is about 7.41% of the time. The other 25 or 92.59% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 7, or 25.93% of all the rocks that fell.
They threw 4 rocks. 2 rocks hit cannons, whereas 2 missed. As a result, objective_C's accuracy was 50.0%!
Termination
In the end, it was a rock that killed objective_CThink you can do better?
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