This score was posted 3 days, 9 hours, 31 minutes and 44 seconds ago.
Totals
This game lasted 1 minute and 24 seconds.
objective_C managed a total score of 36
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 5.3 seconds, so that it reached a maximum y position of 28 and consumed about 35.0 % of the field.
Item spawning
In total, 26 items spawned.
20 of these were regular single point items.
4 of these were special bonus point items.
2 of these were powerups.
Scoring
objective_C earned a total of 36 points. Here is how they achieved that score.
8 points were earned by collecting ordinary items and powerups. This makes up 22.22% of their total score.
17 points were earned as a result of 4 special bonus items being collected. This is 47.22% of their total score.
They were responsible for the destruction of 1 cannons, earning them another 10 points. This equates to 27.78% of their total score.
Finally, due to their speed in collecting items, they earned an additional 1 points. This is 2.78% of their total score.
Movement
objective_C took 483 steps in total during this game, and jumped 8 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
5 platforms spawned. 2, or 40.0% of these were consumed by the pit.
7 cannons spawned, and 3 or 42.86% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity. The other 1, or 14.29% were dispatched by a player!
The cannons shot 6 balls at objective_C. They jumped over 4 or 66.67% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 33.33% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 24 rocks at objective_C, hitting with 1 of them which is about 4.17% of the time. The other 23 or 95.83% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
The player grabbed 7, or 29.17% of all the rocks that fell.
They threw 5 rocks. 5 rocks hit cannons, whereas 0 missed. As a result, objective_C's accuracy was 100.0%!
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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