This score was posted 1 day, 5 hours, 2 minutes and 52 seconds ago.
Totals
This game lasted 43 seconds.
colby managed a total score of 7
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 6.2 seconds, so that it reached a maximum y position of 12 and consumed about 18.46 % of the field.
Item spawning
In total, 21 items spawned.
18 of these were regular single point items.
2 of these were special bonus point items.
1 of these were powerups.
Scoring
colby earned a total of 7 points. Here is how they achieved that score.
7 points were earned by collecting ordinary items and powerups. This makes up 100.0% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 0 points. This is 0% of their total score.
Movement
colby took 255 steps in total during this game, and jumped 1 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 0, or 0% of these were consumed by the pit.
6 cannons spawned, and 0 or 0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 2 balls at colby. They jumped over 0 or 0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 100.0% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 8 rocks at colby, hitting with 1 of them which is about 12.5% of the time. The other 7 or 87.5% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed colbyThink you can do better?
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