This score was posted 1 week, 25 minutes and 29 seconds ago.
Totals
This game lasted 3 minutes and 57 seconds.
Brandon managed a total score of 72
Pit and Field
The field expanded 31 squares forward due to powerups.
The pit was expanding at a rate of 5.4 seconds, so that it reached a maximum y position of 68 and consumed about 83.95 % of the field.
Item spawning
In total, 96 items spawned.
79 of these were regular single point items.
7 of these were special bonus point items.
10 of these were powerups.
Scoring
Brandon earned a total of 72 points. Here is how they achieved that score.
58 points were earned by collecting ordinary items and powerups. This makes up 80.56% of their total score.
9 points were earned as a result of 2 special bonus items being collected. This is 12.5% of their total score.
Finally, due to their speed in collecting items, they earned an additional 5 points. This is 6.94% of their total score.
Movement
Brandon took 1382 steps in total during this game, and jumped 6 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 4, or 100.0% of these were consumed by the pit.
4 cannons spawned, and 4 or 100.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 4 balls at Brandon. They jumped over 3 or 75.0% of them, while an additional 0 or 0% of the balls fired missed completely due to our faulty aiming system. The other 1 or 25.0% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 33 rocks at Brandon, hitting with 2 of them which is about 6.06% of the time. The other 31 or 93.94% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed BrandonThink you can do better?
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