This score was posted 4 days, 9 hours, 37 minutes and 58 seconds ago.
Totals
This game lasted 2 minutes and 9 seconds.
objective_C managed a total score of 88
Pit and Field
The field expanded 21 squares forward due to powerups.
The pit was expanding at a rate of 6.65 seconds, so that it reached a maximum y position of 34 and consumed about 44.74 % of the field.
Item spawning
In total, 131 items spawned.
115 of these were regular single point items.
8 of these were special bonus point items.
8 of these were powerups.
Scoring
objective_C earned a total of 88 points. Here is how they achieved that score.
62 points were earned by collecting ordinary items and powerups. This makes up 70.45% of their total score.
8 points were earned as a result of 2 special bonus items being collected. This is 9.09% of their total score.
Finally, due to their speed in collecting items, they earned an additional 18 points. This is 20.45% of their total score.
Movement
objective_C took 851 steps in total during this game, and jumped 25 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
4 platforms spawned. 2, or 50.0% of these were consumed by the pit.
9 cannons spawned, and 3 or 33.33% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 20 balls at objective_C. They jumped over 9 or 45.0% of them, while an additional 9 or 45.0% of the balls fired missed completely due to our faulty aiming system. The other 2 or 10.0% were direct hits.
Rock throwers
Also, a total of 9 rock throwers spawned, and 2 or 22.22% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 15 rocks at objective_C, hitting with 1 of them which is about 6.67% of the time. The other 14 or 93.33% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed objective_CThink you can do better?
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