This score was posted 6 days, 1 hour, 6 minutes and 48 seconds ago.
Totals
This game lasted 2 minutes.
objective_C managed a total score of 86
Pit and Field
The field expanded 0 squares forward due to powerups.
The pit was expanding at a rate of 7.25 seconds, so that it reached a maximum y position of 30 and consumed about 54.55 % of the field.
Item spawning
In total, 110 items spawned.
98 of these were regular single point items.
7 of these were special bonus point items.
5 of these were powerups.
Scoring
objective_C earned a total of 86 points. Here is how they achieved that score.
53 points were earned by collecting ordinary items and powerups. This makes up 61.63% of their total score.
13 points were earned as a result of 3 special bonus items being collected. This is 15.12% of their total score.
Finally, due to their speed in collecting items, they earned an additional 20 points. This is 23.26% of their total score.
Movement
objective_C took 730 steps in total during this game, and jumped 28 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
3 platforms spawned. 2, or 66.67% of these were consumed by the pit.
7 cannons spawned, and 3 or 42.86% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 28 balls at objective_C. They jumped over 19 or 67.86% of them, while an additional 5 or 17.86% of the balls fired missed completely due to our faulty aiming system. The other 4 or 14.29% were direct hits.
Rock throwers
Also, a total of 7 rock throwers spawned, and 1 or 14.29% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 12 rocks at objective_C, hitting with 1 of them which is about 8.33% of the time. The other 11 or 91.67% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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