This score was posted 2 days, 2 hours, 38 minutes and 6 seconds ago.
Totals
This game lasted 2 minutes and 3 seconds.
Riad managed a total score of 42
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 5.05 seconds, so that it reached a maximum y position of 42 and consumed about 46.67 % of the field.
Item spawning
In total, 65 items spawned.
61 of these were regular single point items.
0 of these were special bonus point items.
4 of these were powerups.
Scoring
Riad earned a total of 42 points. Here is how they achieved that score.
38 points were earned by collecting ordinary items and powerups. This makes up 90.48% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 4 points. This is 9.52% of their total score.
Movement
Riad took 942 steps in total during this game, and jumped 41 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
0 platforms spawned. 0, or 0% of these were consumed by the pit.
3 cannons spawned, and 1 or 33.33% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 25 balls at Riad. They jumped over 8 or 32.0% of them, while an additional 14 or 56.0% of the balls fired missed completely due to our faulty aiming system. The other 3 or 12.0% were direct hits.
Rock throwers
Also, a total of 5 rock throwers spawned, and 3 or 60.0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 34 rocks at Riad, hitting with 1 of them which is about 2.94% of the time. The other 33 or 97.06% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed RiadThink you can do better?
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