This score was posted 5 days, 1 hour, 27 minutes and 4 seconds ago.
Totals
This game lasted 3 minutes and 57 seconds.
objective_C managed a total score of 102
Pit and Field
The field expanded 50 squares forward due to powerups.
The pit was expanding at a rate of 2.5 seconds, so that it reached a maximum y position of 104 and consumed about 86.67 % of the field.
Item spawning
In total, 155 items spawned.
144 of these were regular single point items.
0 of these were special bonus point items.
11 of these were powerups.
Scoring
objective_C earned a total of 102 points. Here is how they achieved that score.
87 points were earned by collecting ordinary items and powerups. This makes up 85.29% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 15 points. This is 14.71% of their total score.
Movement
objective_C took 1626 steps in total during this game, and jumped 56 times.
They spent 45 seconds with super speed.
structures
Cannons and platforms
0 platforms spawned. 0, or 0% of these were consumed by the pit.
5 cannons spawned, and 4 or 80.0% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 48 balls at objective_C. They jumped over 35 or 72.92% of them, while an additional 9 or 18.75% of the balls fired missed completely due to our faulty aiming system. The other 4 or 8.33% were direct hits.
Rock throwers
Also, a total of 7 rock throwers spawned, and 4 or 57.14% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 38 rocks at objective_C, hitting with 1 of them which is about 2.63% of the time. The other 37 or 97.37% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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