This score was posted 6 days, 2 hours, 37 minutes and 41 seconds ago.
Totals
This game lasted 1 minute and 32 seconds.
objective_C managed a total score of 43
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 5.15 seconds, so that it reached a maximum y position of 30 and consumed about 33.33 % of the field.
Item spawning
In total, 59 items spawned.
56 of these were regular single point items.
0 of these were special bonus point items.
3 of these were powerups.
Scoring
objective_C earned a total of 43 points. Here is how they achieved that score.
37 points were earned by collecting ordinary items and powerups. This makes up 86.05% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 6 points. This is 13.95% of their total score.
Movement
objective_C took 648 steps in total during this game, and jumped 29 times.
They spent 15 seconds with super speed.
structures
Cannons and platforms
0 platforms spawned. 0, or 0% of these were consumed by the pit.
3 cannons spawned, and 1 or 33.33% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 21 balls at objective_C. They jumped over 16 or 76.19% of them, while an additional 4 or 19.05% of the balls fired missed completely due to our faulty aiming system. The other 1 or 4.76% were direct hits.
Rock throwers
Also, a total of 4 rock throwers spawned, and 0 or 0% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 12 rocks at objective_C, hitting with 2 of them which is about 16.67% of the time. The other 10 or 83.33% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a rock that killed objective_CThink you can do better?
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