This score was posted 1 week, 6 hours, 15 minutes and 40 seconds ago.
Totals
This game lasted 1 minute and 54 seconds.
objective_C managed a total score of 38
Pit and Field
The field expanded 20 squares forward due to powerups.
The pit was expanding at a rate of 4.95 seconds, so that it reached a maximum y position of 38 and consumed about 42.22 % of the field.
Item spawning
In total, 62 items spawned.
59 of these were regular single point items.
0 of these were special bonus point items.
3 of these were powerups.
Scoring
objective_C earned a total of 38 points. Here is how they achieved that score.
34 points were earned by collecting ordinary items and powerups. This makes up 89.47% of their total score.
0 points were earned as a result of 0 special bonus items being collected. This is 0% of their total score.
Finally, due to their speed in collecting items, they earned an additional 4 points. This is 10.53% of their total score.
Movement
objective_C took 722 steps in total during this game, and jumped 33 times.
They spent 0 seconds with super speed.
structures
Cannons and platforms
0 platforms spawned. 0, or 0% of these were consumed by the pit.
3 cannons spawned, and 1 or 33.33% of these broke due to Gods Attention or some other unfortunate and cacophonous calamity.
The cannons shot 29 balls at objective_C. They jumped over 19 or 65.52% of them, while an additional 8 or 27.59% of the balls fired missed completely due to our faulty aiming system. The other 2 or 6.9% were direct hits.
Rock throwers
Also, a total of 3 rock throwers spawned, and 1 or 33.33% of these broke because... I think they were just too stupid to get out of the way of the pit. Or maybe, God hated them!
The throwers shot 23 rocks at objective_C, hitting with 1 of them which is about 4.35% of the time. The other 22 or 95.65% of the rocks missed them because I think that these damn throwers are blind or something. Like can't you guys aim?
Termination
In the end, it was a cannon that killed objective_CThink you can do better?
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